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 Numeric Value for Skills

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Posts : 3084
Join date : 2009-02-22
Age : 29

PostSubject: Numeric Value for Skills   Mon May 09, 2011 7:44 pm

Paper Defense: 80% damage reduction from long range weaponry
I field: 75% damage reduction from beam based weaponry
Phase Shift: 30% damage reduction from shell based Weaponry
Fortress: 15.6 defense increase, speed 2.4 decrease
Defense Up: 4.5 defense increase
Defense Command Aura: 6.0 defense increase, 20% weapon reload time reduction

Special up: 50% special damage increase
Attack up: 3.0 attack increase
Atk Command Aura: 4.5 atk increase, 50% boost duration increase
Precision Scope: 50% damage increase, 50% weapon 3 reload time reduction, 30 lock range increase

Agility Up: 6.9 Agility increase
New Type: 10% speed increase , 2.4 movement speed increase, 50% boost time increase, 25% boost recovery time reduction
Blue Boost: 10% speed increase , 2.4 movement speed increase
OS: 10% speed increase, 6.9 agility increase, 40% weapon reload time reduction, 15 lock range increase

At least this gives you guys a bit more of a gauge on how skills work. Its not complete but I'll update as it goes along.

Be awed by my prowess!

-Keigo Atobe
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Posts : 1694
Join date : 2009-10-21
Age : 32
Location : Grey Phantom

PostSubject: Re: Numeric Value for Skills   Tue May 10, 2011 1:25 am

This looks pretty useful... maybe sticky it in the "guides" section?


Federation sympathizer and GM lover. NEVA GONNA CHANGE.
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