Defensive:
Paper Defense: 80% damage reduction from long range weaponry
I field: 75% damage reduction from beam based weaponry
Phase Shift: 30% damage reduction from shell based Weaponry
Fortress: 15.6 defense increase, speed 2.4 decrease
Defense Up: 4.5 defense increase
Defense Command Aura: 6.0 defense increase, 20% weapon reload time reduction
Offensive:
Special up: 50% special damage increase
Attack up: 3.0 attack increase
Atk Command Aura: 4.5 atk increase, 50% boost duration increase
Precision Scope: 50% damage increase, 50% weapon 3 reload time reduction, 30 lock range increase
Utility:
Agility Up: 6.9 Agility increase
New Type: 10% speed increase , 2.4 movement speed increase, 50% boost time increase, 25% boost recovery time reduction
Blue Boost: 10% speed increase , 2.4 movement speed increase
OS: 10% speed increase, 6.9 agility increase, 40% weapon reload time reduction, 15 lock range increase
At least this gives you guys a bit more of a gauge on how skills work. Its not complete but I'll update as it goes along.