| The Complete Comprehensive Over Custom Guide | |
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+18masterofz Ryuma Nekomata iShorty wolves hitokiriyamato Mushi zeph alopgamers OMGundam Tevin95(ailestrike) kenjix105 espdude blackninjaq cheseball D-Boy blayaden01 Alucius 22 posters |
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Alucius Admin
Posts : 3084 Join date : 2009-02-22 Age : 36
| Subject: The Complete Comprehensive Over Custom Guide Wed Nov 25, 2009 5:27 am | |
| General:
OC or over custom is the new way of customizing your unit. Now adding points in one section doesn't result in decrease in other section, so all atk means 0 loss of def. However, each pt you add now adds less that what it used to. The reason is because its OC, Over custom. Meaning, you can go over the custom points you started with, and continue to add points to your unit. However if u fail the OC upgrade, it'll go back to 0% exp and back to 0 OC. Although if you have a protector, then if you failed to reach next OC level, it'll only go back to the previous. Meaning if you tried to OC 3 and it fails, it'll only go back to OC 2. Note, the exp will go back to 0% regardless, so you have to level it again no matter what. With Regard to how much OC add in stats comparing to normal customization, it is as follows. (Reference Olgame.tw, charts created by Alucius) In addition, Sniper units that have precision scope skill will get reduced points when OC into atk and any unit that has the skill named fortress will get reduced points when OC in def. However, this doesn't apply to units that has pseudo precision scope such as GP-03D. Sniper units with precision scope skill also gain additional stats in agi from oc than their custom agi point counterpart. OC 1: 1 custom point OC 2: 1 custom point OC 3: reduce battery recharge price by 50% OC 4: 2 custom points OC 5: 2 custom points OC 6: 3 custom points OC EX: 8 types to choose from From the top to bottom, 1. ATK - its essential atk up skill for your unit without any sp needed 2. DEF - its same as atk, but its def up without any sp needed 3. AGI - agility up, same as the skill that Amatsu has. (agility basically lets you dodge faster, initial shooting and melee movement faster) 4. SPD - speed increase, it affects ur boost WW, AA, SS, DD 5. MOV - Movement speed increase, it affects the speed of the walking action W, A, S, D 6. Q. D - that's the speed increase for when you click Q or E. 7. UP - Lock range increase. Means that it is easier to get a green square in lock. 8. Up - Boost EN recovery increase. For As Zeta, without this skill, takes 4 secs to fully regen his boost. After this skill, only takes 3 secs. Image from ACE ,Translated by Alucius Now as you proceed upon a new OC, the exp require to reach the next one will change after a while. Following link shows table of the exp you'll need to oc again: http://sdgo.wikia.com/wiki/Suit_EXP_TablesItems:Level Protector:They're ur best friends for OC. With protectors, if you trying to go from OC 3-4 and fail, u don't start with OC 0, u start with OC3 again. Always remember to use protector for OC, or ur gonna regret it. There's rumors that since there's 3 slots for protectors, if you put 3 in, u will have 100% chance of success. That is bull... I seen ppl fail OC with 3 protectors and seen ppl successfully reaching OC EX with just 1. Now i dunno if the protectors gonna be M or G, but I would save money just in case. Exp Cards:I'm sure some of u already done the quest or bought some urself and couldn't figure out how to use it. First, you gotta go to your room, then last tab on the right, its chinese word for others. There u can see the exp cards which are either 200 exp or 1000 exp. Double click the stack once, and which ever one you clicked, that number shall be subtracted from ur total reserve exp(white exp). (Yea, that randomly exp over 10k on the bottom, now it does something). Now that exp card is active and u can add it to your unit. U can only use the exp card for as much as ur reserve exp allows, cuz that's how much u can activate. Please Note, in order to OC EX, ur unit must already PVP a certain # of matches already. Rank and # of matches they needed are as followed: C RANK 200 B RANK 250 A RANK 300 S RANK 500 (Please don't use this elsewhere without my permission... Just link it to this page and give me my due credit...Spent a lot of time on this)
Last edited by Alucius on Sat Oct 02, 2010 1:30 am; edited 19 times in total | |
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blayaden01 Moderator
Posts : 1694 Join date : 2009-10-21 Age : 38 Location : Grey Phantom
| Subject: Re: The Complete Comprehensive Over Custom Guide Thu Nov 26, 2009 10:25 pm | |
| Yeah, I noticed that when I checked out several of my suits in My Room. I also noticed that MS exp seems to have changed quite a bit- The Jegan I picked up only needed 200 exp for its first level (special) and Missions give a lot less exp. | |
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D-Boy Brigadier General
Posts : 1097 Join date : 2009-04-01 Location : Shadow Mirror Universe
| Subject: Re: The Complete Comprehensive Over Custom Guide Thu Nov 26, 2009 10:43 pm | |
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cheseball Sergeant
Posts : 64 Join date : 2009-03-12
| Subject: Re: The Complete Comprehensive Over Custom Guide Fri Nov 27, 2009 6:52 am | |
| overcustom is actually not released... the images are there but its disabled lol | |
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blackninjaq First Lieutenant
Posts : 187 Join date : 2009-10-08
| Subject: Re: The Complete Comprehensive Over Custom Guide Fri Nov 27, 2009 6:58 am | |
| That helps cus i was like wtf | |
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blayaden01 Moderator
Posts : 1694 Join date : 2009-10-21 Age : 38 Location : Grey Phantom
| Subject: Re: The Complete Comprehensive Over Custom Guide Fri Nov 27, 2009 2:55 pm | |
| Whew! I thought I was doing something wrong for a second there! XD | |
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espdude Warrant Officer
Posts : 103 Join date : 2009-11-12 Age : 31
| Subject: Re: The Complete Comprehensive Over Custom Guide Thu Dec 03, 2009 11:24 pm | |
| so overcustom hasen't been released? then what is that button on the first page in the factory for? | |
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kenjix105 Second Lieutenant
Posts : 151 Join date : 2009-10-30
| Subject: Re: The Complete Comprehensive Over Custom Guide Fri Dec 04, 2009 12:36 am | |
| thats reset stats button i think thats what u mean. | |
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Alucius Admin
Posts : 3084 Join date : 2009-02-22 Age : 36
| Subject: Re: The Complete Comprehensive Over Custom Guide Thu Jan 07, 2010 7:57 pm | |
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Tevin95(ailestrike) Captain
Posts : 303 Join date : 2009-08-16
| Subject: Re: The Complete Comprehensive Over Custom Guide Thu Jan 07, 2010 8:14 pm | |
| what you mean by updated?? | |
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Alucius Admin
Posts : 3084 Join date : 2009-02-22 Age : 36
| Subject: Re: The Complete Comprehensive Over Custom Guide Thu Jan 07, 2010 8:16 pm | |
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Tevin95(ailestrike) Captain
Posts : 303 Join date : 2009-08-16
| Subject: Re: The Complete Comprehensive Over Custom Guide Thu Jan 07, 2010 8:17 pm | |
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OMGundam Lieutenant Colonel
Posts : 589 Join date : 2009-06-30
| Subject: Re: The Complete Comprehensive Over Custom Guide Sat Jan 16, 2010 9:59 am | |
| been reading about how ur chances of OC go down as u get higher. what's the ideal oc# to start using lvl protectors? | |
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D-Boy Brigadier General
Posts : 1097 Join date : 2009-04-01 Location : Shadow Mirror Universe
| Subject: Re: The Complete Comprehensive Over Custom Guide Sat Jan 16, 2010 10:11 am | |
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OMGundam Lieutenant Colonel
Posts : 589 Join date : 2009-06-30
| Subject: Re: The Complete Comprehensive Over Custom Guide Sat Jan 16, 2010 10:14 am | |
| noooo failed at oc3 for guntank =*( | |
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Alucius Admin
Posts : 3084 Join date : 2009-02-22 Age : 36
| Subject: Re: The Complete Comprehensive Over Custom Guide Tue Jan 19, 2010 4:08 am | |
| now the guide is complete, i might add some pics later for the items. | |
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OMGundam Lieutenant Colonel
Posts : 589 Join date : 2009-06-30
| Subject: Re: The Complete Comprehensive Over Custom Guide Tue Jan 19, 2010 9:10 am | |
| i was wondering about the 3 item slots in the OC tab.. so does more lvl protectors = higher chance success? not sure if this was already discussed | |
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D-Boy Brigadier General
Posts : 1097 Join date : 2009-04-01 Location : Shadow Mirror Universe
| Subject: Re: The Complete Comprehensive Over Custom Guide Tue Jan 19, 2010 9:51 am | |
| sigh. The name is Level PROTECTOR, not level chance-raise or like that. It merely protects the loss of OC level, that's it. Anyone telling you otherwise is bull. Using 3 will not help your chances whatsoever. | |
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OMGundam Lieutenant Colonel
Posts : 589 Join date : 2009-06-30
| Subject: Re: The Complete Comprehensive Over Custom Guide Tue Jan 19, 2010 10:04 am | |
| is there any reason then to having three item slots in the OC tab?
???? | |
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D-Boy Brigadier General
Posts : 1097 Join date : 2009-04-01 Location : Shadow Mirror Universe
| Subject: Re: The Complete Comprehensive Over Custom Guide Tue Jan 19, 2010 10:23 am | |
| to give faint hope to people that you can increase chance with something that merely protect levels.
might be for EX 100%, but I dunno since I don't have cash to get that | |
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alopgamers Staff Sergeant
Posts : 98 Join date : 2009-12-16 Age : 36 Location : Philippines
| Subject: Re: The Complete Comprehensive Over Custom Guide Tue Jan 19, 2010 2:37 pm | |
| maybe for future items usage | |
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OMGundam Lieutenant Colonel
Posts : 589 Join date : 2009-06-30
| Subject: Re: The Complete Comprehensive Over Custom Guide Tue Jan 19, 2010 7:51 pm | |
| - D-Boy wrote:
- to give faint hope to people that you can increase chance with something that merely protect levels.
might be for EX 100%, but I dunno since I don't have cash to get that i guess i wouldnt be surprised if the a-holes at wasabii implemented some scheme like that. lohengrin oc5 yarrr | |
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Alucius Admin
Posts : 3084 Join date : 2009-02-22 Age : 36
| Subject: Re: The Complete Comprehensive Over Custom Guide Wed Jan 20, 2010 3:30 am | |
| think for lp, every extra one increase ur chance by 5%... by seriously, there's no evidence to prove it exactly. Just rumors. | |
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Alucius Admin
Posts : 3084 Join date : 2009-02-22 Age : 36
| Subject: Re: The Complete Comprehensive Over Custom Guide Wed Jan 20, 2010 5:11 am | |
| OC EX update with images and great details on what each does! Only this forum will you find this info! | |
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OMGundam Lieutenant Colonel
Posts : 589 Join date : 2009-06-30
| Subject: Re: The Complete Comprehensive Over Custom Guide Wed Jan 20, 2010 5:54 am | |
| so does the increased lock range mean the weapon range is increased as well? | |
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