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 Capsule rates?

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iikaruga
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PostSubject: Capsule rates?   Sun Oct 09, 2011 8:53 pm

What are the rates for getting an A rank from a capsules? Cuz i wanna see if i can get exia seven swords
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blayaden01
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PostSubject: Re: Capsule rates?   Sun Oct 09, 2011 9:04 pm

Its really hard to say... its all just luck, really.

AR ranks are NOTORIOUS for having extremely poor drop rates... I've been trying to get an AR Exia for my bro since the capsule came out months ago...

Of course thats just MY luck.


If there is one thing I'm certain of, in B and A rank capsule machines, if a unit has appeared in a machine prior to the machine you're capping in- its drop rate increases exponentially.

EXAMPLE-

Throne units are VERY easy to cap in the "Phantom Pain" capsule.

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iikaruga
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PostSubject: Re: Capsule rates?   Sun Oct 09, 2011 11:56 pm

Eh i have crap luck with the 1600 g capsules ._. But for the full B and A ranks i capped strike noir and zwei on my first try and they were what i wanted but trying to cap blitz and exia 7 swords is crap luck for me x.x
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blayaden01
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PostSubject: Re: Capsule rates?   Mon Oct 10, 2011 12:29 am

13 tries with the Phantom Pain capsule and I got a grand total of 1 Blu Duel and 1 Verde Buster. The rest were thrones. I never did see a Strike Noir.

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D-Boy
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PostSubject: Re: Capsule rates?   Mon Oct 10, 2011 1:09 am

the rate is "you will never get what you want when you want it".
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Alucius
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PostSubject: Re: Capsule rates?   Mon Oct 10, 2011 7:23 am

well, average cap rate for AR is about 150k, A rank is 30k and B rank about 10k. That makes a pretty decent reference. Unless ur capping BR Mina Custom, that shit is harder that AR cuz wasabii fixed the rates.

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ZeroExE
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PostSubject: Re: Capsule rates?   Mon Oct 10, 2011 1:49 pm

i get mina from tw using 200k
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masterofz
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PostSubject: Re: Capsule rates?   Mon Oct 10, 2011 2:43 pm

c3?

and also include darryl dodge's gn-x along with mina. although its somewhat not as had to get, its still stupidly hard to get a c3 from the current machine. ah well, i'll wait til it comes out in abt 2 more months
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iikaruga
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PostSubject: Re: Capsule rates?   Mon Oct 10, 2011 6:33 pm

Do the rates go higher if your using coins?
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blayaden01
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PostSubject: Re: Capsule rates?   Mon Oct 10, 2011 6:48 pm

....

There is no proof that they work better but...


It always seems like the people who put in a lot of cash get the good stuff...

> >

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iikaruga
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PostSubject: Re: Capsule rates?   Mon Oct 10, 2011 6:58 pm

Hmmmm idk if it's just me but when i use coins on capsule my luck is the same as when i use ingame money Razz
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masterofz
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PostSubject: Re: Capsule rates?   Tue Oct 11, 2011 1:23 pm

blayaden01 wrote:
....

There is no proof that they work better but...


It always seems like the people who put in a lot of cash get the good stuff...

> >

as u said. the people who put in A LOT of cash get the good stuff. u could get them too if u put in the same amount of G. i think Razz
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blayaden01
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PostSubject: Re: Capsule rates?   Tue Oct 11, 2011 3:53 pm

masterofz wrote:
u could get them too if u put in the same amount of G. i think Razz

http://tvtropes.org/pmwiki/pmwiki.php/Main/HardWorkHardlyWorks

Pardon me if I play the role of The Resenter, and laugh my @$$ off.

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masterofz
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PostSubject: Re: Capsule rates?   Tue Oct 11, 2011 3:56 pm

blayaden01 wrote:
http://tvtropes.org/pmwiki/pmwiki.php/Main/HardWorkHardlyWorks

Pardon me if I play the role of The Resenter, and laugh my @$$ off.


hahaha. yea well, that how we all feel now yea? Wink
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iikaruga
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PostSubject: Re: Capsule rates?   Tue Oct 11, 2011 10:38 pm

Oh yeah also when your caping for a gundam is it true that if you highlight the gundam you want it gives you a higher chance?
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tehprognoob
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PostSubject: Re: Capsule rates?   Tue Oct 11, 2011 11:12 pm

No
No way to boost your chances, nobody knows capsule rates. Capsule rates do not exist. Only the company knows, and we're NOT the company, and if we were we wouldn't tell you.

Although there is a supposed Garapon Ritual thing...
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D-Boy
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PostSubject: Re: Capsule rates?   Wed Oct 12, 2011 2:11 am

Uh, there is a rate.

If there is no rate, everyone would get shit easy. Its sorted by some crazy algorithm, and nobody knows that algorithm.
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masterofz
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PostSubject: Re: Capsule rates?   Wed Oct 12, 2011 10:05 am

iikaruga wrote:
Oh yeah also when your caping for a gundam is it true that if you highlight the gundam you want it gives you a higher chance?

haha. if that were true, everyone would have gotten almost everything they wanted already
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Alucius
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PostSubject: Re: Capsule rates?   Thu Oct 13, 2011 3:25 am

man, the key to capping or anything in life is this.

Follow the golden rule:
The one with the gold makes the rules.

If you got the money, u'll get it eventually.

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tehprognoob
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PostSubject: Re: Capsule rates?   Fri Oct 14, 2011 12:07 am

D-Boy wrote:
Uh, there is a rate.

If there is no rate, everyone would get shit easy. Its sorted by some crazy algorithm, and nobody knows that algorithm.

Let me correct myself: No rate that is made explicitly available to players. We can only factor in empirical data by gathering results from many rolls. But then there are people like quantj--outliers in the data set
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PostSubject: Re: Capsule rates?   Today at 10:18 pm

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