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zebra
First Lieutenant
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Join date : 2010-05-31

PostSubject: C rank questions   Mon May 31, 2010 4:22 am

What C rank is good for battle ship battles? besides the Repair ones
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D-Boy
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Join date : 2009-04-01
Location : Shadow Mirror Universe

PostSubject: Re: C rank questions   Mon May 31, 2010 5:21 am

CR Zaku I, CR Bucue, CU Zaku II, and Ball K are my usual prospects for BS
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kikkoman251
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PostSubject: Re: C rank questions   Mon May 31, 2010 9:43 am

I think both Doms with boost dom and Guntanks should be added to this list.
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blayaden01
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PostSubject: Re: C rank questions   Mon May 31, 2010 3:22 pm

I find that the CS Gunbarrel Dagger is pretty useful for Battleships if the stage is big enough. Of course, most of my ships have my trusty GM Sniper II on it, so, its up for debate.

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zebra
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PostSubject: Re: C rank questions   Tue Jun 01, 2010 1:03 am

What about homing missile ones? like GM ground type , i see alot of them doing quite alot of damage
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darkstory
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PostSubject: Re: C rank questions   Tue Jun 01, 2010 1:53 am

abusedpanda wrote:
What about homing missile ones? like GM ground type , i see alot of them doing quite alot of damage

you can try CR Ground GM. when Blaze Zaku Warrior comes out, you can try it out as well
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kikkoman251
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PostSubject: Re: C rank questions   Tue Jun 01, 2010 2:30 am

abusedpanda wrote:
What about homing missile ones? like GM ground type , i see alot of them doing quite alot of damage

I really hate their missiles when they hit, but a single missile is very easy to dodge, their radar would be very useful in a bship room.
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zebra
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PostSubject: Re: C rank questions   Tue Jun 01, 2010 4:00 am

I rolled that out but it was a 2 slot wonder if i should try for slot 4 or stay with it :/. Thank you for the responses @..@
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blayaden01
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PostSubject: Re: C rank questions   Tue Jun 01, 2010 4:32 am

abusedpanda wrote:
I rolled that out but it was a 2 slot wonder if i should try for slot 4 or stay with it :/. Thank you for the responses @..@

With C ranks, 4 slots is manditory. You get more benefit than other suits. The exceptions, of course, are the CS units that you have to mix (3 slots max)

And yeah, I forgot the CR GM Ground. Don't underestimate it, it packs a suprising punch- and reload up makes it pretty nasty. The regular and CU have pretty low attack, but defense up... (not that it makes much difference, and the CU's attack is pitiful)

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darkstory
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PostSubject: Re: C rank questions   Tue Jun 01, 2010 5:07 am

abusedpanda wrote:
I rolled that out but it was a 2 slot wonder if i should try for slot 4 or stay with it :/. Thank you for the responses @..@

if your going to use it and then throw it away because u dont like it, the slot doesnt matter.
if your going to use it extensively, get a 4 slot one
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PostSubject: Re: C rank questions   Today at 3:52 am

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